Abstract
” The term business model can be defined as a business concept that has been put into practice. The increase in dynamics in markets, technology, economies etc. challenge the requirements to make consistent and synchronized decisions on which business models to develop and implement. Complexity seems to be the crucial phenomenon that challenges most organizations. In order to deal with these challenges it seems to be relevant to include elements of games, simulations, and more open workshops. However, in order to deliver relevant clarifications such combined methods have to be facilitated efficiently. This paper describes initial experiences of facilitating business model mapping or business model innovation by game-like setups.”
Original language | English |
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Title of host publication | Co-Designing Serious Games – Proceedings of the 15th Workshop of the Special interest Group on Experimental Management of the IFIP Working Group 5.7. in collaboration with the EU Network of Excellence GaLA |
Editors | Riita Smeds |
Number of pages | 9 |
Publisher | Aalto University, School of Industrial Engineering and Management, SimLab |
Publication date | 2011 |
Pages | 105-114 |
ISBN (Print) | 978-952-60-4153-7 |
ISBN (Electronic) | 978-952-60-4153-7 |
Publication status | Published - 2011 |
Event | Co-Designing Serious Games – Proceedings of the 15th Workshop of the Special interest Group on Experimental Management of the IFIP Working Group 5.7. in collaboration with the EU Network of Excellence GaLA - Espoo, Finland Duration: 5 Jul 2011 → 7 Jul 2011 |
Conference
Conference | Co-Designing Serious Games – Proceedings of the 15th Workshop of the Special interest Group on Experimental Management of the IFIP Working Group 5.7. in collaboration with the EU Network of Excellence GaLA |
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Country/Territory | Finland |
City | Espoo |
Period | 05/07/2011 → 07/07/2011 |