Abstract
This chapter reflects on ‘Technologies of InclusiveWell-Being’ related to
the evolution of the health sector. The editorial team’s three volumes realized to date are overviewed aligned with contemporary related literatures in the field. Areflection on Covid-19 precedes a closing section consideration on the future ‘Technologies of Inclusive Well-Being’ and digital wellness impact in healthcare.
the evolution of the health sector. The editorial team’s three volumes realized to date are overviewed aligned with contemporary related literatures in the field. Areflection on Covid-19 precedes a closing section consideration on the future ‘Technologies of Inclusive Well-Being’ and digital wellness impact in healthcare.
Original language | English |
---|---|
Title of host publication | Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation |
Editors | anthony brooks, Sheryl Brahman, Bill Kapralos, Amy Nakajima, Jane Tyerman, Lakhmi C. Jain |
Number of pages | 16 |
Volume | 196 |
Publisher | Springer |
Publication date | 22 Mar 2021 |
Pages | 1-16 |
Chapter | 1 |
ISBN (Print) | 978-3-030-59607-1 |
ISBN (Electronic) | 978-3-030-59608-8 |
DOIs | |
Publication status | Published - 22 Mar 2021 |
Series | Intelligent Systems Reference Library |
---|---|
Volume | 196 |
ISSN | 1868-4394 |