Real-time implementation of a friction drum inspired instrument using finite difference schemes

Marius Gerorge Onofrei*, Silvin Willemsen, Stefania Serafin

*Corresponding author for this work

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

3 Citations (Scopus)
95 Downloads (Pure)

Abstract

Physical modelling sound synthesis is a powerful method for constructing virtual instruments aiming to mimic the sound of real-world counterparts, while allowing for the possibility of engaging with these instruments in ways which may be impossible in person. Such a case is explored in this paper: particularly the simulation of a friction drum inspired instrument. It is an instrument played by causing the membrane of a drum head to vibrate via friction. This involves rubbing the membrane via a stick or a cord attached to its center, with the induced vibrations being transferred to the air inside a sound box.
This paper describes the development of a real-time audio application which models such an instrument as a bowed membrane connected to an acoustic tube. This is done by means of a numerical simulation using finite-difference time-domain (FDTD) methods in which the excitation, whose position is free to change in real-time, is modelled by a highly non-linear elasto-plastic friction model. Additionally, the virtual instrument allows for dynamically modifying physical parameters of the model, thereby allowing the user to generate new and interesting sounds that go beyond a real-world friction drum.
Original languageEnglish
Title of host publicationProceedings of the 24th International Conference on Digital Audio Effects (DAFx20in21)
EditorsGianpaolo Evangelista, Nicki Holighaus
Number of pages8
Volume2
PublisherIEEE
Publication date8 Sept 2021
Pages168-175
ISBN (Electronic)9783200083783
DOIs
Publication statusPublished - 8 Sept 2021
Event24th International Conference on Digital Audio Effects - University of Vienna (virtual), Vienna, Austria
Duration: 8 Sept 202110 Sept 2021
Conference number: 24
https://dafx2020.mdw.ac.at/

Conference

Conference24th International Conference on Digital Audio Effects
Number24
LocationUniversity of Vienna (virtual)
Country/TerritoryAustria
CityVienna
Period08/09/202110/09/2021
Internet address
SeriesInternational Conference on Digital Audio Effects
Volume2
ISSN2413-6700

Bibliographical note

Publisher Copyright:
© 2021 the authors.

Keywords

  • physical modelling
  • friction drum
  • elasto-plastic
  • friction
  • real-time
  • finite difference

Fingerprint

Dive into the research topics of 'Real-time implementation of a friction drum inspired instrument using finite difference schemes'. Together they form a unique fingerprint.

Cite this