Scenarios, Methods, and Didactics in Teaching Using Video-Conferencing Systems and Interactive Tools: Empirical Investigation on Problems and Good Practices

Md Saifuddin Khalid*, Tobias Alexander Bang Tretow-Fish, Mahmuda Parveen

*Corresponding author for this work

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

1 Citation (Scopus)

Abstract

The restrictions during COVID-19 pandemic resulted in gaining more experience on video conferencing systems (VCS) and continued adoption during post-pandemic teaching scenarios. Designing and installing video conferencing systems in various classroom scenarios are expensive, increase complexity, and reduce interaction opportunities unless the designs for learning activities are well-defined and well-executed. For improving the quality of contact hours, the EdViCon Erasmus + project’s aim is to explore the existing diversity of scenarios of video conferencing systems’ use, various methods, and didactics applied for engaging students using various software and VCS features and define and develop two portable VCS toolkits and training. This paper reports the empirical case of Technical University of Denmark by applying phonomyography [1] as the methodology for exploring the VCS use scenarios, methods, and didactics for exploring problems and good practices. Despite increased adoption and number of papers on VCS, the insights on the diversity of the scenarios of use during contact hours has not been sufficiently reported from the viewpoint of HCI researchers. This study applies Shuman’s [2] concept of signature pedagogies as the theoretical viewpoint for defining scenarios of the use of VCS in teaching and David Benyon’s [3] PACT (people, activities, context, technologies) framework for analysing functionalities, methods, and didactics. The causes and effects of problems with VCS-mediated contact-hour activities were grouped into seven and 12 categories respectively. Seven types of teaching environments, three types of video-conferencing systems (fixed, on-wheels, and mobile), and the various tools used for engaging students were identified.

Original languageEnglish
Title of host publicationLearning and Collaboration Technologies - 10th International Conference, LCT 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Proceedings
EditorsPanayiotis Zaphiris, Andri Ioannou, Andri Ioannou
Number of pages21
PublisherSpringer
Publication date2023
Pages454-474
ISBN (Print)9783031344107
DOIs
Publication statusPublished - 2023
Externally publishedYes
Event10th International Conference on Learning and Collaboration Technologies, LCT 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023 - Copenhagen, Denmark
Duration: 23 Jul 202328 Jul 2023

Conference

Conference10th International Conference on Learning and Collaboration Technologies, LCT 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023
Country/TerritoryDenmark
CityCopenhagen
Period23/07/202328/07/2023
SeriesLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume14040 LNCS
ISSN0302-9743

Bibliographical note

Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Keywords

  • higher education
  • student engagement
  • Video conferencing

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