Shaping Identity of Being Creative Information Technology (IT) Engineers: Why, What and How Should Educators Do?

Hui Zhang , Chunfang Zhou

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    2 Citations (Scopus)

    Abstract

    This paper emphasizes the increasing awareness and ability of developing creativity in Information Technology (IT) education, which is motivated by the need to be creative engineers as part of the social identity of young IT engineers. This suggests this paper to discuss three questions: 1) what is creativity and engineering creativity? 2) why is IT understood as a creative domain? And 3) how to increase the awareness and ability of developing creativity in IT education? The above three questions will lead to a literature review in order to seeking for the answers. In addition, this paper points out Problem-Based Learning (PBL) is one of the potential strategy of teaching creativity to young IT engineers. So this paper has both theoretical and practical significances of improvement for creativity in IT industry and education in the future.
    Original languageEnglish
    Title of host publicationThe proceedings of 2015 12th International Conference on Fuzzy Systems and Knowledge Discovery (FSKD'15)
    PublisherIEEE Press
    Publication date2015
    Pages2665-2669
    ISBN (Print)978-1-4673-7681-5
    DOIs
    Publication statusPublished - 2015
    EventFuzzy Systems and Knowledge Discovery (FSKD), 2015 12th International Conference on - Zhangjiajie, China
    Duration: 15 Aug 201517 Aug 2015

    Conference

    ConferenceFuzzy Systems and Knowledge Discovery (FSKD), 2015 12th International Conference on
    Country/TerritoryChina
    CityZhangjiajie
    Period15/08/201517/08/2015

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