Shining Light on Colors: Using a Puzzle Game to Teach Additive Color Theory

Dovilė Perednytė, Katarzyna Flig, Kristinn Bragi Garðarsson, Malte Elkær Rasmussen, Sara Munk, Simonas Čeponis*, Henrik Schoenau-Fog

*Corresponding author for this work

Research output: Contribution to journalConference article in JournalResearchpeer-review

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Game-based learning is rapidly transforming the educational landscape by providing engaging supplementary tools to students around the world. A problem area where game-based learning has not been empirically studied is the subject of additive color theory. Can a puzzle video game increase players’ knowledge of additive color theory? This paper describes how a puzzle game can be designed in order to teach this topic. The puzzle game prototype Temple of Starlight was developed, and an evaluation of its effectiveness at teaching was performed. The evaluation was done online following a within-subjects study design, where the participants answered questions about additive color theory before, immediately after, and a week after playing through the game prototype. Two analyses were performed: first one comparing the amount of correct answers from before playing the game and right after playing; and the second one comparing answers from before playing and a week after playing. Results showed a significant increase in knowledge of additive color theory, both right after (N = 37, p =
Original languageEnglish
Article number012035
JournalIOP Conference Series: Earth and Environmental Science
Publication statusPublished - 2022
EventLight Symposium 2022 - Aalborg University Copenhagen, Copenhagen, Denmark
Duration: 21 Sept 202223 Sept 2022
Conference number: 8th


ConferenceLight Symposium 2022
LocationAalborg University Copenhagen
Internet address


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