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Sicknificant Steps: A Systematic Review and Meta-analysis of VR Sickness in Walking-based Locomotion for Virtual Reality

  • Thomas van Gemert
  • , Niels Christian Nilsson
  • , Teresa Hirzle
  • , Joanna Bergström

Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review

Abstract

Walking-based locomotion techniques in virtual reality (VR) can use redirection to enable walking in a virtual environment larger than the physical one. This results in a mismatch between the perceived virtual and physical movement, which is known to cause VR sickness. However, it is unclear if different types of walking techniques (e.g., resetting, reorientation, or self-overlapping spaces) affect VR sickness differently. To address this, we conducted a systematic review and meta-analysis of 96 papers published in 2016-2022 that measure VR sickness in walking-based locomotion. We find different VR sickness effects between types of redirection and between normal walking and redirection. However, we also identified several problems with the use and reporting of VR sickness measures. We discuss the challenges in understanding VR sickness differences between walking techniques and present guidelines for measuring VR sickness in locomotion studies.

Original languageEnglish
Title of host publicationCHI 2024 : Proceedings of the CHI Conference on Human Factors in Computing Systems
Number of pages37
PublisherAssociation for Computing Machinery (ACM)
Publication date11 May 2024
Pages1-36
Article number632
ISBN (Electronic)9798400703300
DOIs
Publication statusPublished - 11 May 2024
Event2024 CHI Conference on Human Factors in Computing Sytems, CHI 2024 - Hybrid, Honolulu, United States
Duration: 11 May 2024 → 16 May 2024

Conference

Conference2024 CHI Conference on Human Factors in Computing Sytems, CHI 2024
Country/TerritoryUnited States
CityHybrid, Honolulu
Period11/05/2024 → 16/05/2024
SponsorACM SIGCHI

Bibliographical note

Publisher Copyright:
© 2024 Copyright held by the owner/author(s)

Keywords

  • locomotion
  • reality
  • sickness
  • ssq
  • virtual
  • vr
  • vrise
  • walking

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