Sonic interaction design for virtual and augmented reality environments

Chanel Summers, Vangelis Lympouridis, Cumhur Erkut

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

6 Citations (Scopus)

Abstract

Sonic Interaction Design (SID) primarily focuses on enhancing the quality of an interactive experience for the user by utilizing explicit techniques and defining advanced computational objects. While the diverse methods in SID are being documented, we argue for a need to refocus on the experiential, embodied, contextual, playful, and holistic qualities of sonic interactions. In this paper, we discuss specific SID techniques that can be used to advance story and gameplay in virtual and augmented environments. We shortly introduce the audio technologies used in virtual reality, and complement these with the practical examples about their (mis)use. We then illustrate the SID in the augmented environment of Leviathan, featured in Intel's 2014 CES keynote. We discuss methods such as defining characters through sound, embracing and critically using ambiguity, and coordinating sound and music. Through the notion of multimodal listening we provide guidelines to sonic interaction designers, so that they not only make their audience to listen in to digital content, but also listen up, out, through, and around.

Original languageEnglish
Title of host publication2015 IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2015 - Proceedings
PublisherIEEE
Publication date18 Dec 2015
Article number7361290
ISBN (Print)9781479919697
DOIs
Publication statusPublished - 18 Dec 2015
Event2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2015 - Arles, France
Duration: 24 Mar 2015 → …

Conference

Conference2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2015
Country/TerritoryFrance
CityArles
Period24/03/2015 → …
SponsorIEEE Computer Society Visualization and Graphics Technical Committee (VGTC)

Keywords

  • art
  • augmented reality
  • creative techniques
  • embodiment
  • film sound
  • Sonic interaction design
  • virtual reality

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