Sound and Player Immersion in Digital Games

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

9 Citations (Scopus)
Original languageEnglish
Title of host publicationThe Oxford Handbook of Sound Studies
EditorsTrevor Pinch, Karin Bijsterveld
PublisherOxford University Press
Publication date2012
Pages347-366
Chapter14
ISBN (Print)978-0-19-538894-7
Publication statusPublished - 2012
SeriesOxford Handbooks

Keywords

  • Sound
  • Immersion
  • Computer Games

Cite this

Grimshaw, M. N. (2012). Sound and Player Immersion in Digital Games. In T. Pinch, & K. Bijsterveld (Eds.), The Oxford Handbook of Sound Studies (pp. 347-366). Oxford University Press. Oxford Handbooks
Grimshaw, Mark Nicholas. / Sound and Player Immersion in Digital Games. The Oxford Handbook of Sound Studies. editor / Trevor Pinch ; Karin Bijsterveld. Oxford University Press, 2012. pp. 347-366 (Oxford Handbooks).
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Grimshaw, MN 2012, Sound and Player Immersion in Digital Games. in T Pinch & K Bijsterveld (eds), The Oxford Handbook of Sound Studies. Oxford University Press, Oxford Handbooks, pp. 347-366.

Sound and Player Immersion in Digital Games. / Grimshaw, Mark Nicholas.

The Oxford Handbook of Sound Studies. ed. / Trevor Pinch; Karin Bijsterveld. Oxford University Press, 2012. p. 347-366 (Oxford Handbooks).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

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AU - Grimshaw, Mark Nicholas

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KW - Immersion

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SN - 978-0-19-538894-7

T3 - Oxford Handbooks

SP - 347

EP - 366

BT - The Oxford Handbook of Sound Studies

A2 - Pinch, Trevor

A2 - Bijsterveld, Karin

PB - Oxford University Press

ER -

Grimshaw MN. Sound and Player Immersion in Digital Games. In Pinch T, Bijsterveld K, editors, The Oxford Handbook of Sound Studies. Oxford University Press. 2012. p. 347-366. (Oxford Handbooks).