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Abstract
A system to synthesize in real-time the sound of footsteps on different materials is presented. The system is based on microphones which allow the user to interact with his own footwear. This solution distinguishes our system from previous efforts that require specific shoes enhanced with sensors. The microphones detect real footsteps sounds from users, from which the ground reaction force (GRF) is estimated. Such GRF is used to control a sound synthesis engine based on physical models. Evaluations of the system in terms of sound validity and fidelity of interaction are described.
Original language | English |
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Journal | I E E E Virtual Reality Annual International Symposium |
Volume | 1 |
Pages (from-to) | 147-153 |
Number of pages | 7 |
ISSN | 1087-8270 |
DOIs | |
Publication status | Published - 2010 |
Event | IEEE Virtual Reality 2010 - Boston, United States Duration: 20 Mar 2010 → 26 Mar 2010 Conference number: 17 |
Conference
Conference | IEEE Virtual Reality 2010 |
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Number | 17 |
Country/Territory | United States |
City | Boston |
Period | 20/03/2010 → 26/03/2010 |
Bibliographical note
This paper won the "Best Paper Award" at the conference "IEEE Virtual Reality 2010"Keywords
- Sound Synthesis
- Physical model
- Footstep Sound
- Auditory Perception
Fingerprint
Dive into the research topics of 'Sound Synthesis and Evaluation of Interactive Footsteps for Virtual Reality Applications'. Together they form a unique fingerprint.Projects
- 1 Finished
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Natural interactive walking
Nordahl, R., Serafin, S., Fontana, F., Lecouyer, A., Hayward, V. & Cooperstock, J.
01/10/2008 → 30/09/2011
Project: Research