SoundScapes: non-formal learning potentials from interactive VEs

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    2 Citations (Scopus)
    521 Downloads (Pure)

    Abstract

    Non-formal learning is evident from an inhabited information space that is created from non-invasive multi-dimensional sensor technologies that source human gesture. Libraries of intuitive interfaces empower natural interaction where the gesture is mapped to the multisensory content. Large screen delivery and surround sound deliver the content for direct and immediate association between gesture and content response. Participant creative expression and game playing is stimulated toward engaged motivation in therapeutic sessions to optimize participation, both for client and facilitator. National and international bodies have consistently recognized SoundScapes which, as a research body of work, is directly responsible for numerous patents.

    Please note that my full name is Anthony Lewis Brooks. I publish with Anthony Brooks: A. L. Brooks; Tony Brooks.

     

    Original languageEnglish
    Title of host publicationInternational Conference on Computer Graphics and Interactive Techniques : ACM SIGGRAPH 2007 educators program
    EditorsJanese Swanson
    Number of pages6
    PublisherAssociation for Computing Machinery
    Publication date2007
    DOIs
    Publication statusPublished - 2007
    EventInternational Conference on Computer Graphics and Interactive Techniques - San Diego, United States
    Duration: 5 Aug 20079 Aug 2007

    Conference

    ConferenceInternational Conference on Computer Graphics and Interactive Techniques
    Country/TerritoryUnited States
    CitySan Diego
    Period05/08/200709/08/2007
    SeriesSIGGRAPH - <strong>International Conference on Computer Graphics and Interactive Techniques</strong>

    Keywords

    • creativity
    • gameplaying
    • non-formal learning

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