Space Bugz! A Smartphone-Controlled Crowd Game

Alexander Birke, Henrik Schoenau-Fog, Lars Reng

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

4 Citations (Scopus)

Abstract

This paper presents Space Bugz! - a novel crowd game for large venues or cinemas that utilises the audience's smartphones as controllers for the game. This paper explains what crowd gaming is and describes how the approach used in Space Bugz! enables more advanced gameplay concepts and individual player control than current technologies allow. The gameplay of Space Bugz! is then explained along with the technical architecture of the game. After this, the iterative design process used to create the game is described together with future perspectives. The article concludes with links to a video demonstration of the game and a link to the source code.
Original languageEnglish
Title of host publicationMindTrek '12 Proceeding of the 16th International Academic MindTrek Conference
Volume2012
PublisherAssociation for Computing Machinery
Publication date2012
Pages217-219
ISBN (Electronic)978-1-4503-1637-8
DOIs
Publication statusPublished - 2012
EventMindtrek 2012: The 16th International Academic MindTrek Conference - Finlaysoninkuja 8, Tampere, Finland
Duration: 3 Oct 20125 Oct 2012
Conference number: 16

Conference

ConferenceMindtrek 2012
Number16
LocationFinlaysoninkuja 8
Country/TerritoryFinland
CityTampere
Period03/10/201205/10/2012

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