Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

Previous studies revealed that a compelling illusion of virtual body ownership (VBO) might be achieved under a condition of recognizable anatomical and morphological similarities to human body. Though certain deviations from morphology might be acceptable (e.g. virtual tails, longer arm or larger belly), if external limbs are responsible for specific functions in conjunction with a certain virtual scenario. Thus, this study aims at showing a possibility to achieve a compelling VBO illusion over a non-human avatar in a virtual environment. The paper describes a within-subjects study exploring if immersed users could achieve a compelling VBO illusion when inhabiting a virtual body of a bat. Test subjects experienced visuo-tactile stimulation of their arms while seeing an object touching their virtual wings. The mapping between the real and virtual touch points varied across three conditions: no offset between the visual and the tactile input, 50% offset, and 70% offset from the tactile input. The results revealed variations in the degree of experienced VBO across the conditions. The illusion was broken in the absence of visuo-tactile stimulation.
Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings
EditorsAnthony L. Brooks, Eva Brooks, Cristina Sylla
Number of pages10
PublisherSpringer
Publication date2019
Pages353-362
ISBN (Print)978-3-030-06133-3
ISBN (Electronic)978-3-030-06134-0
DOIs
Publication statusPublished - 2019
Event7th ArtsIT, Interactivity & Game Creation: ArtsIT2018 - University of Minho, Braga, Portugal
Duration: 22 Oct 201824 Oct 2018
Conference number: 7
http://ArtsIT.org

Conference

Conference7th ArtsIT, Interactivity & Game Creation
Number7
LocationUniversity of Minho
Country/TerritoryPortugal
CityBraga
Period22/10/201824/10/2018
Internet address
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume265
ISSN1867-8211

Keywords

  • Interactive environments
  • Novel applications
  • Virtual and augmented realities

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