Stillness design attributes in non-formal rehabilitation

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Abstract

    Non-invasive sensor technology is used as an interface to a computer system to collect physical movement data that

    controls elements of a virtual environment. The environment is used for rehabilitation training i.e. physiological

    learning, for people with profound disabilities, and often no verbal competence. Movement of the human body is

    sourced as feed-forward kinetic data and empowered to control multimedia feedback content, e.g. audio, visual, or

    robotic feedback. It is delivered to be as a direct and immediate feedback so as to optimise user-awareness and

    association. The feedback is selectable as either figurative or abstract in form and can be art or game based. Inherent to

    the programming design of the data collection is the creation of stillness zones which generate nul data. The stillness

    zones have been found significant for participant augmented communication. The uses of these stillness zones for this

    targeted community have been subject to limited exposure. This paper describes how these zones are used in

    rehabilitation training. Findings are presented from the established SoundScapes body of research that has existed for

    two decades.

    Original languageEnglish
    Title of host publicationCADE2007 - Computers in Art Design and Education
    EditorsSuzette Worden, Lelia Green, Paul Thomas
    Number of pages9
    PublisherCurtin University of Technology
    Publication date2 Sept 2007
    Pages36-44
    ISBN (Print)1-74067-530-4
    ISBN (Electronic)1-74067-529-0
    Publication statusPublished - 2 Sept 2007
    EventCADE2007 - Computers in Art Design and Education - Perth, Australia
    Duration: 12 Sept 200714 Sept 2007

    Conference

    ConferenceCADE2007 - Computers in Art Design and Education
    Country/TerritoryAustralia
    CityPerth
    Period12/09/200714/09/2007

    Keywords

    • Stillness zones
    • Non-formal Rehabilitation training
    • Digital Games.
    • Performance Art
    • Creative Expression

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