Abstract

Partial order reductions have been successfully applied to model checking of concurrent systems and practical applications of the technique show nontrivial reduction in the size of the explored state space. We present a theory of partial order reduction based on stubborn sets in the game-theoretical setting of 2-player games with reachability objectives. Our stubborn reduction allows us to prune the interleaving behaviour of both players in the game, and we formally prove its correctness on the class of games played on general labelled transition systems. We then instantiate the framework to the class of weighted Petri net games with inhibitor arcs and provide its efficient implementation in the model checker TAPAAL. Finally, we evaluate our stubborn reduction on several case studies and demonstrate its efficiency.
Original languageUndefined/Unknown
JournalLogical Methods in Computer Science
Volume17
Issue number1
ISSN1860-5974
DOIs
Publication statusPublished - 1 Mar 2021

Keywords

  • partial order reduction
  • two player games
  • strategy synthesis

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