Students’ digital learning environments

Francesco Caviglia, Christian Dalsgaard, Jacob Davidsen, Thomas Ryberg

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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The objective of the paper is to examine the nature of students’ digital learning environments to understand the interplay of institutional systems and tools that are managed by the students themselves. The paper is based on a study of 128 students’ digital learning environments. The objectives of the study are 1) to provide an overview of tools for students’ study activities, 2) to identify the most used and most important tools for students and 3) to discover which activities the tools are used for. The empirical study reveals that the students have a varied use of digital media. Some of the most used tools in the students’ digital learning environments are Facebook, Google Drive, tools for taking notes, and institutional systems. Additionally, the study shows that the tools meet some very basic demands of the students in relation to collaboration, communication, and feedback. Finally, the study shows that most of the important tools are not related to the systems provided by the educational institutions. Based on the study, the paper concludes with a discussion of how institutional systems connect to the other tools in the students’ practices, and how we can qualify students’ digital learning environments in relation to existing and emerging needs.
Original languageDanish
Title of host publicationProceedings of the 11th International Conference on Networked Learning 2018
EditorsMilan Bajic, Nina Bonderup Dohn, Maarten de Laat, Petar Jandric, Thomas Ryberg
Number of pages8
Publication date14 May 2018
ISBN (Electronic)978-1-86220-337-2
Publication statusPublished - 14 May 2018
EventNetworked Learning Conference NL2018 - Hotel Dubrownik, Zagreb, Croatia
Duration: 14 May 201816 May 2018


ConferenceNetworked Learning Conference NL2018
LocationHotel Dubrownik
Internet address


  • Personal Learning Environments
  • LMS
  • Virtual Learning Environments
  • Digital learning environments

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