Sustainability-focused international PBL project: Rethinking digital education for individuals of low socioeconomic status

Daniel Britze, Mateus H. Torres, Jacob V. Jensen, Luiza C.Q. Melo, Thiago B.O. Lima, Jens M. Pedersen, João M. Da Silva, Simone B.S. Monteiro, Paulo C.R. Gomes

Research output: Contribution to journalConference article in JournalResearchpeer-review

1 Citation (Scopus)
88 Downloads (Pure)

Abstract

Providing access to education for individuals of lower socio-economic status is a significant way to reduce poverty, as it empowers them to grow as professionals and as individuals. Although there is an increasing sense of urgency to promote these changes, notably motivated by the Sustainable Development Goals (SDGs) set by the UN 2030 Agenda, there are still few successful ways to solve this problem on a large-scale. As digital technology develops and affordability increases, new ways to share quality educational content are created. In an exploratory case study, with a qualitative approach, this paper presents the development of a digital application focused on providing quality educational content directed to vulnerable groups that lack access to formal learning experiences, specifically focused on waste pickers in Brasilia, Brazil. The main data collection methods used to make the decisions through the development process were observation, surveys, and interviews. Within the framework of Problem Based Learning (PBL) an international cross-disciplinary collaboration among different universities, the project, denominated “Mobile Education”, involved: (i) the design and implementation of a system consisting of both a web and mobile application; (ii) the research of a viable business model to provide long-term sustainability for the project; (iii) and the creation of a pilot course of financial education for the preliminary target group, i.e., waste pickers from Brasilia, Brazil. Conclusively, the project aims to positively impact social transformation for individuals who work at the Waste Sorting facilities and lack financial knowledge. The Mobile Education project resulted in a functional version of the app (Web and Mobile) as well as the delimitation of a viable business model to keep it providing digital equality in Brazilian education.

Original languageEnglish
Book seriesInternational Symposium on Project Approaches in Engineering Education
Volume11
Pages (from-to)103-112
Number of pages10
ISSN2183-1378
DOIs
Publication statusPublished - 2021
Event13th International Symposium on Project Approaches in Engineering Education and 18th Active Learning in Engineering Education Workshop, PAEE/ALE 2021 - Braga, Portugal
Duration: 7 Jul 20219 Jul 2021

Conference

Conference13th International Symposium on Project Approaches in Engineering Education and 18th Active Learning in Engineering Education Workshop, PAEE/ALE 2021
Country/TerritoryPortugal
CityBraga
Period07/07/202109/07/2021

Bibliographical note

Publisher Copyright:
© 2021 University of Minho. All rights reserved.

Keywords

  • Active learning
  • Computer engineering
  • Digital education
  • Lower socio-economic backgrounds
  • Problem based learning (PBL)
  • Production engineering

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