Abstract
This document describes the AlloBrain, the debut content created for presentation in the AlloSphere at the University of California, Santa Barbara, and the Cosm toolkit for the prototyping of interactive immersive environments using higher-order Ambisonics and stereographic projections. The Cosm toolkit was developed in order to support the prototyping of immersive applications that involve both visual and sonic interaction design. Design considerations and implementation details of both the Cosm toolkit and the AlloBrain are described in detail, as well as the development of custom human-computer interfaces and new audiovisual interaction methodologies within a virtual environment.
Original language | English |
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Title of host publication | Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems |
Number of pages | 6 |
Publisher | Association for Computing Machinery |
Publication date | 2008 |
ISBN (Electronic) | 9788890341304 |
Publication status | Published - 2008 |
Event | CHI 2008, Conference on Human Factors in Computing Systems - Florence, Italy Duration: 6 Apr 2008 → 10 Apr 2008 |
Conference
Conference | CHI 2008, Conference on Human Factors in Computing Systems |
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Country/Territory | Italy |
City | Florence |
Period | 06/04/2008 → 10/04/2008 |
Keywords
- Immersive Environments
- Ambisonic Spatialization
- Wireless Controller
- Human-Computer Interaction
- Visualization
- Sonification