The Effects of Mirroring in a Playful Virtual Environment: A Comparative Study with Children and Adults Having Impairments

Nanna Borum, Line Gad Christiansen, Henrik Wolff Jepsen, Kasper Kristensen, Jacob Nghia Trung Lam, David Lindholm, Eva Petersson, Anthony Lewis Brooks

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Abstract

This study explored the effects of a projected self-image in a game situation created for people with different impairments and ages, to question life quality and social cognition. A simple video capture game utilizing the Microsoft Ki-nect enabling embodied interaction was created. Test sessions consisting of two test conditions, a mirrored self-image condition and a silhouette condition, were conducted with repeated measurement and an interval of one week between each condition. The participants were from four special needs daycare centers and selected by caregivers. They consisted of 20 children (10 male, 10 female) and nine adults (three male, six female), all with various impairments. Video recordings were analyzed with a qualitative case study approach, and a follow up semi-structured "in-situ" interview with the caregivers was held to support the interpretations. Overall findings indicate that the system has a variety of possibilities and the participants used it in their own way e.g. for rough-and-tumble play, creative expression, and as a medium for cooperation. However there was no visible difference between the mirrored condition and the silhou-ette condition.
Original languageEnglish
Title of host publicationUniversal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion : 7th International Conference, UAHCI 2013 Held as Part of HCI International 2013 Las Vegas, NV, USA, July 21-26, 2013 Proceedings, Part I
EditorsConstantine Stephanidis, Margherita Antona
Number of pages8
PublisherSpringer Publishing Company
Publication date20 Jul 2013
Edition8009
Pages427-435
ISBN (Print)978-3-642-39187-3
ISBN (Electronic)978-3-642-39188-0
DOIs
Publication statusPublished - 20 Jul 2013
EventHCI International 2013 - Las Vegas, United States
Duration: 21 Jul 201326 Jul 2013
http://www.hcii2013.org/

Conference

ConferenceHCI International 2013
CountryUnited States
CityLas Vegas
Period21/07/201326/07/2013
Internet address
SeriesLecture Notes in Computer Science
ISSN0302-9743

Fingerprint

self-image
caregiver
video recording
social cognition
video
interpretation
interaction
interview

Bibliographical note

LNCS/LNAI/CCIS series
Indexed by:
ISI Citation Index
EI Engineering Index
ACM Digital Library

The HCII 2013 Conference Proceedings will be published by Springer in a multi-volume set. Papers will appear in volumes of the LNCS and LNAI series. Extended Poster abstracts will be published in the CCIS series. All volumes will be available on–line through the SpringerLink Digital Library, readily accessible by all subscribing libraries around the world, and will be indexed by a number of services including EI and ISI CPCI-S.

Keywords

  • HCII
  • Mirroring
  • Autism

Cite this

Borum, N., Christiansen, L. G., Jepsen, H. W., Kristensen, K., Nghia Trung Lam, J., Lindholm, D., ... Brooks, A. L. (2013). The Effects of Mirroring in a Playful Virtual Environment: A Comparative Study with Children and Adults Having Impairments. In C. Stephanidis, & M. Antona (Eds.), Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: 7th International Conference, UAHCI 2013 Held as Part of HCI International 2013 Las Vegas, NV, USA, July 21-26, 2013 Proceedings, Part I (8009 ed., pp. 427-435). Springer Publishing Company. Lecture Notes in Computer Science https://doi.org/10.1007/978-3-642-39188-0_46
Borum, Nanna ; Christiansen, Line Gad ; Jepsen, Henrik Wolff ; Kristensen, Kasper ; Nghia Trung Lam, Jacob ; Lindholm, David ; Petersson, Eva ; Brooks, Anthony Lewis. / The Effects of Mirroring in a Playful Virtual Environment: A Comparative Study with Children and Adults Having Impairments. Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: 7th International Conference, UAHCI 2013 Held as Part of HCI International 2013 Las Vegas, NV, USA, July 21-26, 2013 Proceedings, Part I. editor / Constantine Stephanidis ; Margherita Antona. 8009. ed. Springer Publishing Company, 2013. pp. 427-435 (Lecture Notes in Computer Science).
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Borum, N, Christiansen, LG, Jepsen, HW, Kristensen, K, Nghia Trung Lam, J, Lindholm, D, Petersson, E & Brooks, AL 2013, The Effects of Mirroring in a Playful Virtual Environment: A Comparative Study with Children and Adults Having Impairments. in C Stephanidis & M Antona (eds), Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: 7th International Conference, UAHCI 2013 Held as Part of HCI International 2013 Las Vegas, NV, USA, July 21-26, 2013 Proceedings, Part I. 8009 edn, Springer Publishing Company, Lecture Notes in Computer Science, pp. 427-435, HCI International 2013, Las Vegas, United States, 21/07/2013. https://doi.org/10.1007/978-3-642-39188-0_46

The Effects of Mirroring in a Playful Virtual Environment: A Comparative Study with Children and Adults Having Impairments. / Borum, Nanna; Christiansen, Line Gad; Jepsen, Henrik Wolff; Kristensen, Kasper; Nghia Trung Lam, Jacob; Lindholm, David; Petersson, Eva; Brooks, Anthony Lewis.

Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: 7th International Conference, UAHCI 2013 Held as Part of HCI International 2013 Las Vegas, NV, USA, July 21-26, 2013 Proceedings, Part I. ed. / Constantine Stephanidis; Margherita Antona. 8009. ed. Springer Publishing Company, 2013. p. 427-435 (Lecture Notes in Computer Science).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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N1 - LNCS/LNAI/CCIS series Indexed by: ISI Citation Index EI Engineering Index ACM Digital Library The HCII 2013 Conference Proceedings will be published by Springer in a multi-volume set. Papers will appear in volumes of the LNCS and LNAI series. Extended Poster abstracts will be published in the CCIS series. All volumes will be available on–line through the SpringerLink Digital Library, readily accessible by all subscribing libraries around the world, and will be indexed by a number of services including EI and ISI CPCI-S.

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AB - This study explored the effects of a projected self-image in a game situation created for people with different impairments and ages, to question life quality and social cognition. A simple video capture game utilizing the Microsoft Ki-nect enabling embodied interaction was created. Test sessions consisting of two test conditions, a mirrored self-image condition and a silhouette condition, were conducted with repeated measurement and an interval of one week between each condition. The participants were from four special needs daycare centers and selected by caregivers. They consisted of 20 children (10 male, 10 female) and nine adults (three male, six female), all with various impairments. Video recordings were analyzed with a qualitative case study approach, and a follow up semi-structured "in-situ" interview with the caregivers was held to support the interpretations. Overall findings indicate that the system has a variety of possibilities and the participants used it in their own way e.g. for rough-and-tumble play, creative expression, and as a medium for cooperation. However there was no visible difference between the mirrored condition and the silhou-ette condition.

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Borum N, Christiansen LG, Jepsen HW, Kristensen K, Nghia Trung Lam J, Lindholm D et al. The Effects of Mirroring in a Playful Virtual Environment: A Comparative Study with Children and Adults Having Impairments. In Stephanidis C, Antona M, editors, Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: 7th International Conference, UAHCI 2013 Held as Part of HCI International 2013 Las Vegas, NV, USA, July 21-26, 2013 Proceedings, Part I. 8009 ed. Springer Publishing Company. 2013. p. 427-435. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-642-39188-0_46