The Meta-stage: Utilizing Metaverse-Enabling Technologies for Hybrid Co-Presence Experiences

Rameshnath Krishnasamy, Peter Vistisen, Lana Tankosa Nikolic, Lars Hemmingsen, Martina Scarpelli

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Abstract

This paper introduces the concept for ‘The Meta-stage’ – a concept for live performance arts through the so-called ‘Metaverse’. The Metaverse can be seen as the effort to further facilitate the digital transformation in a scale poten- tially comparable to the WWW protocol - a vision of an immersive Internet as a unified, persistent, and shared space, with the Meta-stage being a subsequent spe- cialized part of this whole. The paper introduces how the iterations of the Meta- stage have evolved, and how the engagement with the cultural sector, including performing and visual arts such as theater and live performances with an audi- ence, is becoming entangled in the Metaverse. Through a research-through-de- sign overview, the paper explores, which design principles can be established for cultural and public events in the Metaverse?
Original languageEnglish
Title of host publicationEAI TIE 2023 - 4th EAI International Conference on Technology, Innovation, Entrepreneurship and Education
Number of pages14
PublisherSpringer
Publication date2023
Edition4
Publication statusPublished - 2023
Event4th EAI International Conference on Technology, Innovation, Entrepreneurship and Education - Cambridge, United Kingdom
Duration: 27 Sept 202328 Sept 2023
Conference number: 4
https://educateinnovate.eai-conferences.org/2023/

Conference

Conference4th EAI International Conference on Technology, Innovation, Entrepreneurship and Education
Number4
Country/TerritoryUnited Kingdom
CityCambridge
Period27/09/202328/09/2023
Internet address
SeriesEAI International Conference on Technology, Innovation, Entrepreneurship and Education

Keywords

  • metaverse
  • motion capture
  • virtual reality
  • mixed reality
  • interaction design
  • theater
  • art and technology

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