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This paper proposes a new relation model, called "The Moody Mask model", for Interactive Digital Storytelling (IDS), based on Franceso Osborne's "Mask Model" from 2011. This, mixed with some elements from Chris Crawford's Personality Models, is a system designed for dynamic interaction between characters in an interactive setting. The system was evaluated with a quantitative study investigating the impact of interactivity, with some open-ended questions for qualitative analysis. Furthermore, it was compared with other IDS applications, using the common evaluation method "UxTool". We found that the Moody Mask model was not signicantly improved by adding interactivity, except in a few logical areas. It also performed worse than other IDS applications in all areas. The participants reported issues with the lack of feedback from direct actions, repetitive actions, and problems with the story scenario and UI. With these issues solved, though, there are indications that this model might have potential.
|Title of host publication||Interactive Storytelling : 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings|
|Editors||Henrik Schoenau-Fog, Luis Emilio Bruni, Sandy Louchart, Sarune Baceviciute|
|Number of pages||12|
|Publication date||5 Dec 2015|
|Publication status||Published - 5 Dec 2015|
|Event||8th International Conference on Interactive Digital Storytelling, ICIDS 2015 - Copenhagen, Denmark|
Duration: 30 Nov 2015 → 4 Dec 2015
|Conference||8th International Conference on Interactive Digital Storytelling, ICIDS 2015|
|Period||30/11/2015 → 04/12/2015|
|Series||Lecture Notes in Computer Science|
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Reng, L. & Fog, H. S.
01/01/2014 → …