The Privacy Universe - A Game-Based Learning Platform for Data Protection, Privacy and Ethics

Michael Christensen, Daniel Britze, Jacob Vejlin, Lene Tolstrup Sørensen, Jens Myrup Pedersen

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

3 Citations (Scopus)
353 Downloads (Pure)

Abstract

Recruiting and educating cybersecurity profession- als continues to be a challenge. It is not hard for people with a preexisting interest to learn more, but in order to fill the gap of missing professionals within the field it is necessary to reach a broader audience and make more people interested in cybersecurity. One element in achieving this, is to show that cybersecurity is not only a technical discipline. Privacy Universe is a platform built within the Haaukins training platform, which a focus on privacy, data protection, ethics and social media usage, targeting less technical students. It enables students to learn about cybersecurity and privacy with hands-on training in a closed and secure environment. This paper presents the platform as well as a survey of 50 students of which 80% who have replied that their learning outcome is 4 or 5 on a scale from 1-5, 5 being the highest. In addition to this, a majority also found that their interest within cybersecurity increased based on their experience with Privacy Universe. This indicates that Privacy Universe is a beneficial addition to the already existing platforms to make cybersecurity interesting for a broader audience, in a field where those competences are much needed.
Original languageEnglish
Title of host publication2023 IEEE Global Engineering Education Conference (EDUCON)
PublisherIEEE (Institute of Electrical and Electronics Engineers)
Publication date2023
Article number10125160
ISBN (Print)979-8-3503-9944-8
ISBN (Electronic)979-8-3503-9943-1
DOIs
Publication statusPublished - 2023
Event2023 IEEE Global Engineering Education Conference (EDUCON) - Kuwait, Kuwait
Duration: 1 May 20234 May 2023

Conference

Conference2023 IEEE Global Engineering Education Conference (EDUCON)
Country/TerritoryKuwait
CityKuwait
Period01/05/202304/05/2023

Keywords

  • Active Learning
  • Cybersecurity
  • Education
  • Game-based Learning
  • Learning
  • Privacy
  • Social Media
  • Training Platform

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