The Resilience of Analog Tools in Creative Work Practices: A Case Study of LEGO Future Lab’s Team in Billund

Nanna Borum, Eva Petersson, Søren Frimodt-Møller

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

6 Citations (Scopus)

Abstract

This paper discusses the use of digital and analog tools, respectively, in a creative industry. The research was done within the EU-funded research project IdeaGarden, which explores digital platforms for creative collaboration.
The findings in a case study of LEGO® Future Lab, one of LEGO Group’s largest innovation departments, show a preference for analog tools over digital in the creative process. This points towards a general need for tangible tools in the creative work process, a need that has consequences for the development of new digital tools for creative collaboration.
Original languageEnglish
Title of host publicationHuman-Computer Interaction. Theories, Methods, and Tools
EditorsM. Kurosu
Volume8510
PublisherSpringer Publishing Company
Publication date2014
Pages23-34
Chapter3
ISBN (Print)978-3-319-07232-6
ISBN (Electronic)978-3-319-07233-3
DOIs
Publication statusPublished - 2014
EventHCII 2014: Human Computer Interaction - Crete, Creta Maris, Heraklion, Greece
Duration: 22 Jun 201427 Jun 2014

Conference

ConferenceHCII 2014
LocationCrete
Country/TerritoryGreece
CityCreta Maris, Heraklion
Period22/06/201427/06/2014
SeriesLecture Notes in Computer Science
ISSN0302-9743

Keywords

  • digital tools
  • collaboration technology
  • creative work practices

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