The Tale of the Tokoloshe: Safeguarding Intangible Cultural Heritage Using Virtual Reality

Milo Marsfeldt Skovfoged, Martin Viktor, Miroslav Kalinov Sokolov, Anders Hansen, Helene Høgh Nielsen, Kasper Rodil

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

This paper documents the process of digitising Intangible Cultural Heritage, namely the oral tradition about the African cautionary tale about the Tokoloshe. First the core concepts of Intangible Cultural Heritage and its digitisation effort are explained. This is followed by an explanation of what the tale of the Tokoloshe entails, and how it was used for constructing a fully playable Virtual Reality environment. The end product is a Virtual Reality installation of the cautionary tale being told around a campfire, from the perspective of an outsider. The player is then possessed by the Tokoloshe and must work with the village witch doctor to cleanse themselves. A full description of what is needed to play the demo is included in the last section of the paper.
Original languageEnglish
Title of host publicationProceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018)
Number of pages4
Place of PublicationACM
PublisherAssociation for Computing Machinery
Publication date2018
ISBN (Print)978-1-4503-6558-1
DOIs
Publication statusPublished - 2018
Event2nd African conference for Human Computer Interaction: Thriving communities - Safari Court, Windhoek, Namibia
Duration: 3 Dec 20187 Dec 2018
Conference number: 2
http://africhi.net/

Conference

Conference2nd African conference for Human Computer Interaction
Number2
LocationSafari Court
CountryNamibia
CityWindhoek
Period03/12/201807/12/2018
Internet address

Fingerprint

cultural heritage
virtual reality
witch
village

Keywords

  • Intangible Cultural Heritage
  • Virtual Reality
  • Africa
  • Namibia
  • Safeguarding
  • Tokoloshe

Cite this

Skovfoged, M. M., Viktor, M., Sokolov, M. K., Hansen, A., Nielsen, H. H., & Rodil, K. (2018). The Tale of the Tokoloshe: Safeguarding Intangible Cultural Heritage Using Virtual Reality. In Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018) ACM: Association for Computing Machinery. https://doi.org/10.1145/3283458.3283484
Skovfoged, Milo Marsfeldt ; Viktor, Martin ; Sokolov, Miroslav Kalinov ; Hansen, Anders ; Nielsen, Helene Høgh ; Rodil, Kasper. / The Tale of the Tokoloshe : Safeguarding Intangible Cultural Heritage Using Virtual Reality. Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018) . ACM : Association for Computing Machinery, 2018.
@inproceedings{3c88efd8274b4dd8a406c099505ce07d,
title = "The Tale of the Tokoloshe: Safeguarding Intangible Cultural Heritage Using Virtual Reality",
abstract = "This paper documents the process of digitising Intangible Cultural Heritage, namely the oral tradition about the African cautionary tale about the Tokoloshe. First the core concepts of Intangible Cultural Heritage and its digitisation effort are explained. This is followed by an explanation of what the tale of the Tokoloshe entails, and how it was used for constructing a fully playable Virtual Reality environment. The end product is a Virtual Reality installation of the cautionary tale being told around a campfire, from the perspective of an outsider. The player is then possessed by the Tokoloshe and must work with the village witch doctor to cleanse themselves. A full description of what is needed to play the demo is included in the last section of the paper.",
keywords = "Intangible Cultural Heritage, Virtual Reality, Africa, Namibia, Safeguarding, Tokoloshe",
author = "Skovfoged, {Milo Marsfeldt} and Martin Viktor and Sokolov, {Miroslav Kalinov} and Anders Hansen and Nielsen, {Helene H{\o}gh} and Kasper Rodil",
year = "2018",
doi = "10.1145/3283458.3283484",
language = "English",
isbn = "978-1-4503-6558-1",
booktitle = "Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018)",
publisher = "Association for Computing Machinery",
address = "United States",

}

Skovfoged, MM, Viktor, M, Sokolov, MK, Hansen, A, Nielsen, HH & Rodil, K 2018, The Tale of the Tokoloshe: Safeguarding Intangible Cultural Heritage Using Virtual Reality. in Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018) . Association for Computing Machinery, ACM, 2nd African conference for Human Computer Interaction, Windhoek, Namibia, 03/12/2018. https://doi.org/10.1145/3283458.3283484

The Tale of the Tokoloshe : Safeguarding Intangible Cultural Heritage Using Virtual Reality. / Skovfoged, Milo Marsfeldt; Viktor, Martin; Sokolov, Miroslav Kalinov; Hansen, Anders; Nielsen, Helene Høgh; Rodil, Kasper.

Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018) . ACM : Association for Computing Machinery, 2018.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

TY - GEN

T1 - The Tale of the Tokoloshe

T2 - Safeguarding Intangible Cultural Heritage Using Virtual Reality

AU - Skovfoged, Milo Marsfeldt

AU - Viktor, Martin

AU - Sokolov, Miroslav Kalinov

AU - Hansen, Anders

AU - Nielsen, Helene Høgh

AU - Rodil, Kasper

PY - 2018

Y1 - 2018

N2 - This paper documents the process of digitising Intangible Cultural Heritage, namely the oral tradition about the African cautionary tale about the Tokoloshe. First the core concepts of Intangible Cultural Heritage and its digitisation effort are explained. This is followed by an explanation of what the tale of the Tokoloshe entails, and how it was used for constructing a fully playable Virtual Reality environment. The end product is a Virtual Reality installation of the cautionary tale being told around a campfire, from the perspective of an outsider. The player is then possessed by the Tokoloshe and must work with the village witch doctor to cleanse themselves. A full description of what is needed to play the demo is included in the last section of the paper.

AB - This paper documents the process of digitising Intangible Cultural Heritage, namely the oral tradition about the African cautionary tale about the Tokoloshe. First the core concepts of Intangible Cultural Heritage and its digitisation effort are explained. This is followed by an explanation of what the tale of the Tokoloshe entails, and how it was used for constructing a fully playable Virtual Reality environment. The end product is a Virtual Reality installation of the cautionary tale being told around a campfire, from the perspective of an outsider. The player is then possessed by the Tokoloshe and must work with the village witch doctor to cleanse themselves. A full description of what is needed to play the demo is included in the last section of the paper.

KW - Intangible Cultural Heritage

KW - Virtual Reality

KW - Africa

KW - Namibia

KW - Safeguarding

KW - Tokoloshe

U2 - 10.1145/3283458.3283484

DO - 10.1145/3283458.3283484

M3 - Article in proceeding

SN - 978-1-4503-6558-1

BT - Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018)

PB - Association for Computing Machinery

CY - ACM

ER -

Skovfoged MM, Viktor M, Sokolov MK, Hansen A, Nielsen HH, Rodil K. The Tale of the Tokoloshe: Safeguarding Intangible Cultural Heritage Using Virtual Reality. In Proceedings of 2nd African conference on Computer-Human-Interaction(AfriCHI'2018) . ACM: Association for Computing Machinery. 2018 https://doi.org/10.1145/3283458.3283484