Web Services for the Management of Persistent Online Game Factions

Francois Deliege, Esteban Zimanyi

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

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Abstract

Star Wars Combine is a game involving thousands of players in a virtual world. Each player impersonates a character that continues evolving even when the player is not connected. Players have formed groups, called factions, that are self-organized. The more members a faction has, the more complicated to manage it becomes.
The goal of this work is to create an infrastructure to allow faction management tools to automatically update their data with the information maintained on the game server. The web services technology is chosen for the various advantages it offers. While this technology is already widely accepted in the business world, its use in a game context is totally new. It seems that web services have gained their place in the game world and will continue to be developed. Hopefully, this experiment will convince other game designers to adapt their platforms in a similar manner.
Original languageEnglish
Title of host publication2nd Int. Conf. on Web Information Systems and Technologies
Number of pages6
PublisherInstitute for Systems and Technologies of Information, Control and Communication
Publication date2006
Pages441-446
ISBN (Print)9789728865467
Publication statusPublished - 2006
EventWeb Information Systems and Technologies, WEBIST - Setúbal, Portugal
Duration: 11 Apr 200613 Apr 2006
Conference number: 2

Conference

ConferenceWeb Information Systems and Technologies, WEBIST
Number2
CountryPortugal
CitySetúbal
Period11/04/200613/04/2006

Keywords

  • On-line role playing
  • multi-player game
  • web services
  • communication models
  • community acceptance

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