Wings and Flying in Immersive VR - Controller Type, Sound Effects and Experienced Ownership and Agency

Research output: Contribution to conference without publisher/journalPosterResearchpeer-review

7 Citations (Scopus)

Abstract

An experiment investigated the subjective experiences of ownership and agency of a pair of virtual wings attached to a motion controlled avatar in an immersive virtual reality setup. A between groups comparison of two ways of controlling the movement of the wings and flight ability. One where the subjects achieved the wing motion and flight ability by using a hand-held video game controller and the other by moving the shoulder. Through four repetitions of a flight task with varying amounts of self-produced audio feedback (from the movement of the virtual limbs), the subjects evaluated their experienced embodiment of the wings on a body ownership and agency questionnaire. The results shows significant differences between the controllers in some of the questionnaire items and that adding self-produced sounds to the avatar, slightly changed the subjects evaluations.
Original languageEnglish
Publication date2015
Number of pages2
DOIs
Publication statusPublished - 2015
Event2015 IEEE Virtual Reality Conference (VR) - Arles, France
Duration: 23 Mar 201527 Mar 2015

Conference

Conference2015 IEEE Virtual Reality Conference (VR)
CountryFrance
CityArles
Period23/03/201527/03/2015

Fingerprint Dive into the research topics of 'Wings and Flying in Immersive VR - Controller Type, Sound Effects and Experienced Ownership and Agency'. Together they form a unique fingerprint.

Cite this