Abstract
Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing unnoticeable rotations to the virtual environment—a technique called redirected walking. This
paper gives an overview of the research that has been performed since redirected walking was first practically demonstrated 15 years ago.
paper gives an overview of the research that has been performed since redirected walking was first practically demonstrated 15 years ago.
Original language | English |
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Journal | I E E E Computer Graphics and Applications |
Volume | 38 |
Issue number | 2 |
Pages (from-to) | 44-56 |
Number of pages | 13 |
ISSN | 0272-1716 |
DOIs | |
Publication status | Published - 1 Mar 2018 |
Keywords
- computer graphics
- redirected walking
- spatial interfaces
- virtual reality
- virtual travel