MicroCulture: Interactive storytelling and learning in the museum

Emanuela Marchetti

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

3 Citations (Scopus)

Abstract

This paper proposes a playful learning scenario, to enhance children’s museum experience, and the design of MicroCulture, a new learning platform. MicroCulture has been developed through a participatory design process, involving around 25 children. The perspective proposed in this paper is focused on enhancing existing storytelling practices, so to provide a more tangible grounding to the communication of historical processes and to elicit a lively dialogue between children and guides. In this perspective, it is proposed to turn storytelling, as a museum learning practice, into a more dialogic and playful mode of communication.
Original languageEnglish
Title of host publicationDigitel 2012 : The 4th IEEE Conference on Digital Game and Intelligent Toy Enhanced Learning
Number of pages5
PublisherIEEE Computer Society Press
Publication date2012
Pages84-88
ISBN (Print)978-1-4673-0885-4
DOIs
Publication statusPublished - 2012
Event4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning - Takamatsu, Japan
Duration: 27 Mar 201230 Mar 2012
Conference number: 4

Conference

Conference4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
Number4
Country/TerritoryJapan
CityTakamatsu
Period27/03/201230/03/2012

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