An Exploratory Evaluation of User Interfaces for 3D Audio Mixing

Steven Gelineck, Dannie Michael Korsgaard

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearch

Abstract

The paper presents an exploratory evaluation comparing different versions of a mid-air gesture based interface for mixing 3D audio exploring: (1) how such an interface generally compares to a more traditional physical interface, (2) methods for grabbing/releasing audio channels in mid-air and (3) representation of sources in separate 3D views vs. in one shared 3D view. Results suggest that while the traditional physical interface is generally intuitive and easy to use, the 3D gesture interface provides an improved understanding of the 3D space and provides a better control of especially moving sources. The shared view provides a better overview and workflow than the separated view and grabbing sounds using hand-gestures causes difficulties.
Original languageEnglish
Title of host publicationInternational Audio Engineering Society Convention 138
Number of pages4
Place of PublicationWarsaw
PublisherAudio Engineering Society
Publication date7 May 2015
Publication statusPublished - 7 May 2015
Event138th International Audio Engineering Society Convention (AES 2015) - Warszawa, Poland
Duration: 7 May 201510 May 2015

Conference

Conference138th International Audio Engineering Society Convention (AES 2015)
Country/TerritoryPoland
CityWarszawa
Period07/05/201510/05/2015

Keywords

  • 3D Audio
  • Mixing
  • Hand Gestures
  • LEAP Motion
  • User Interface

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