Amplitude Test for Input Devices for System Control in Immersive Virtual Environment

Rasmus Stenholt, Nina Thornemann Hansen, Kasper Hald

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

1 Citation (Scopus)

Abstract

In this study, the amplitudes best suited to compare four input devices are examined in the context of a pointer-based system control interface for immersive virtual environments. The interfaces are based on a pen and tablet, a touch tablet, hand-tracking using Kinect and a Wii Nunchuk analog stick. This is done as a preliminary study in order to be able to compare the interfaces with the goal of evaluating them in the context of using virtual environments in a class lecture. Five amplitudes are tested for each of the four interfaces by having test participants mark menu elements in an eight-part radial menu using each combination of amplitude and interface. The amplitudes to be used for future experiments were found. Also, the movement times for the interfaces do not fit the predictions of Fitts' law.
Original languageEnglish
Title of host publication2014 IEEE Symposium on 3D User Interfaces (3DUI)
EditorsAnatole Lécuyer, Rob Lindeman, Frank Steinicke
Number of pages2
PublisherIEEE Computer Society Press
Publication date29 Mar 2014
Pages137-138
ISBN (Print)978-1-4799-3624-3
DOIs
Publication statusPublished - 29 Mar 2014
Event2014 IEEE 3D User Interfaces Symposium (3DUI) - Minnesota, Minneapolis, United States
Duration: 29 Mar 201430 Mar 2014
Conference number: 9
http://3dui.org/

Conference

Conference2014 IEEE 3D User Interfaces Symposium (3DUI)
Number9
LocationMinnesota
Country/TerritoryUnited States
CityMinneapolis
Period29/03/201430/03/2014
Internet address

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