Mobile and Wearable Interactions in the Retail Domain

Frederic Kerber, Florian Daiber, Felix Kosmalla, Markus Löchtefeld, Petteri Nurmi, Maximilian Perez Mengual

Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

Abstract

The increasing popularity of mobile and wearable devices and the growing trend towards shopping as a leisure activity offer new opportunities for interaction in the retail domain. This workshop brings together researchers and practitioners to jointly explore the field and to find out how mobile interactions need to be designed to be attractive to customers and retailers alike. In addition to the discussion of topics, the workshop seeks to establish a basis for a continuous exchange between those who are active in the cross-section of research between mobile interactions and retail.

Original languageEnglish
Title of host publicationExtended Abstracts - 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services : Expanding the Horizon of Mobile Interaction, MobileHCI 2020
PublisherAssociation for Computing Machinery
Publication date10 May 2020
Article number3424599
ISBN (Electronic)9781450380522
DOIs
Publication statusPublished - 10 May 2020
Event22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, MobileHCI 2020 - Virtual, Online, Germany
Duration: 5 Oct 20209 Oct 2020

Conference

Conference22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, MobileHCI 2020
Country/TerritoryGermany
CityVirtual, Online
Period05/10/202009/10/2020
SponsorACM SIGCHI, Bosch, Huawei Technologies Co., Ltd., OLB Bank, worldiety (WDY)

Keywords

  • Automatization & Logistics
  • Cross- & Omnichannel
  • Customer Experience
  • Customer Guidance & Navigation
  • Robotic Applications
  • Shopping in AR & VR
  • Shopping List & Household Book Management
  • Wearable & Mobile Applications

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