Abstract
Mark Grimshaw-Aagaard addresses the role of sound in the creation of presence in virtual and actual worlds. He argues that imagination is a central part of the generation and selection of perceptual hypotheses—models of the world in which we can act—that emerge from what Grimshaw-Aagaard calls the “exo-environment” (the sensory input) and the “endo-environment” (the cognitive input). Grimshaw-Aagaard further divides the exo-environment into a primarily auditory and a primarily visual dimension and he deals with the actual world of his own apartment and the virtual world of first-person-shooter computer games in order to exemplify how we perceptually construct an environment that allows for the creation of presence.
Original language | English |
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Title of host publication | The Oxford Handbook of Sound and Imagination |
Editors | Mark Grimshaw, Mads Walther-Hansen, Martin Knakkergaard |
Volume | 1 |
Publisher | Oxford University Press |
Publication date | 2019 |
Pages | 669–681 |
ISBN (Print) | 9780190460167 |
DOIs | |
Publication status | Published - 2019 |