Sketching with animation: using animation to portray fictional realities – aimed at becoming Factual

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Abstract

This book offers a contribution to the theory, method and techniques involved in the use of animation as a tool for temporal design sketching. Lifted from its traditional role as a genre of entertainment and art and reframed in the design domain, animation offers support during the early phases of exploring and assessing the potential of new and emerging digital technologies.

This approach is relatively new and has been touched upon by few academic contributions in the past. Thus, the aim of the text is not to promote a claim that sketching with animation is an inherently new phenomenon. Instead, the aim is to present a range of analytical arguments and experimental results that indicate the need for a systematic approach to realising the potential of animation within design sketching. This will establish the foundation for what we label animation-based sketching.
Original languageEnglish
Place of PublicationAalborg
PublisherAalborg Universitetsforlag
Edition1
Number of pages211
ISBN (Electronic)978-87-7112-609-9
Publication statusPublished - 2016
Seriese-bøger fra InDiMedia
Number4
ISSN2245-3180

Keywords

  • animation
  • sketching
  • User experience
  • hci
  • ux
  • prototyping
  • Motion Design
  • User Experience Design
  • Design Thinking
  • Design Methodology
  • human computer interaction
  • Interaction Design
  • video sketching
  • motion graphics

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