Abstract
The rapid development and availability of low cost technologies has created a wide interest in virtual reality (VR), but how to design and evaluate multisensory interactions in VR remains as a challenge. In this paper, we focus on virtual reality musical instruments, present an overview of our design and evaluation guidelines, and examine historical case studies. Our main contribution is to inform the design and evaluation of the future VRMIs and consider the challenges.
Original language | English |
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Title of host publication | Proceedings of the Audio Mostly 2016 |
Publisher | Association for Computing Machinery |
Publication date | 2016 |
Pages | 266-271 |
ISBN (Print) | 978-1-4503-4822-5 |
DOIs | |
Publication status | Published - 2016 |
Event | 11th Audio Mostly Conference - Norrköping, Sweden Duration: 4 Oct 2016 → 6 Oct 2016 Conference number: 11 http://audiomostly.com/ |
Conference
Conference | 11th Audio Mostly Conference |
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Number | 11 |
Country/Territory | Sweden |
City | Norrköping |
Period | 04/10/2016 → 06/10/2016 |
Internet address |