Motion Generators Combined with Behavior Trees: A Novel Approach to Skill Modelling

Francesco Rovida, David Wuthier, Bjarne Grossmann, Matteo Fumagalli, Volker Krüger

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

25 Citations (Scopus)

Abstract

Task level programming based on skills has often been proposed as a mean to decrease programming complexity of industrial robots. Several models are based on encapsulating complex motions into self-contained primitive blocks. A semantic skill is then defined as a deterministic sequence of these primitives. A major limitation is that existing frameworks do not support the coordination of concurrent motion primitives with possible interference. This decreases their reusability and scalability in unstructured environments where a dynamic and reactive adaptation of motions is often required. This paper presents a novel framework that generates adaptive behaviors by modeling skills as concurrent motion primitives activated dynamically when conditions trigger. The approach exploits the additive property of motion generators to superpose multiple contributions. We demonstrate the applicability on a real assembly use-case and discuss the gained benefits.

Original languageEnglish
Title of host publication2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2018
Number of pages8
PublisherIEEE
Publication date27 Dec 2018
Pages5964-5971
Article number8594319
ISBN (Electronic)9781538680940
DOIs
Publication statusPublished - 27 Dec 2018
Event2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2018 - Madrid, Spain
Duration: 1 Oct 20185 Oct 2018

Conference

Conference2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2018
Country/TerritorySpain
CityMadrid
Period01/10/201805/10/2018
SponsorBosch, et al., JD.Com, Kuka, PAL Robotics, Santander
SeriesIEEE International Conference on Intelligent Robots and Systems
ISSN2153-0858

Keywords

  • assembly
  • behavior tress
  • industrial robots
  • motio generators
  • reactive system
  • skills

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