TY - BOOK
T1 - Recent Advances in Technologies for Inclusive Well-Being
T2 - From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications
A2 - Brooks, Anthony Lewis
A2 - Brahnam, Sheryl
A2 - Jain, Lakhmi
A2 - Kapralos, Bill
PY - 2017
Y1 - 2017
N2 - This book presents current innovative, alternative and creative approaches that challenge traditional mechanisms in and across disciplines and industries targeting societal impact. A common thread throughout the book is human-centered, uni and multi-modal strategies across the range of human technologies, including sensing and stimuli; virtual and augmented worlds; games for serious applications; accessibility; digital-ethics and more. Focusing on engaging, meaningful, and motivating activities that at the same time offer systemic information on human condition, performance and progress, the book is of interest to anyone seeking to gain insights into the field, be they students, teachers, practicing professionals, consultants, or family representatives. By offering a wider perspective, it addresses the need for a core text that evokes and provokes, engages and demands and stimulates and satisfies.
AB - This book presents current innovative, alternative and creative approaches that challenge traditional mechanisms in and across disciplines and industries targeting societal impact. A common thread throughout the book is human-centered, uni and multi-modal strategies across the range of human technologies, including sensing and stimuli; virtual and augmented worlds; games for serious applications; accessibility; digital-ethics and more. Focusing on engaging, meaningful, and motivating activities that at the same time offer systemic information on human condition, performance and progress, the book is of interest to anyone seeking to gain insights into the field, be they students, teachers, practicing professionals, consultants, or family representatives. By offering a wider perspective, it addresses the need for a core text that evokes and provokes, engages and demands and stimulates and satisfies.
KW - Computational Intelligence
KW - Rehabilitation
KW - Biomedical Engineering
KW - Artificial Intelligence (incl. Robotics)
KW - Healthcare
KW - Accessibility
KW - Inclusion
U2 - 10.1007/978-3-319-49879-9
DO - 10.1007/978-3-319-49879-9
M3 - Anthology
SN - 978-3-319-49877-5
T3 - Intelligent Systems Reference Library
BT - Recent Advances in Technologies for Inclusive Well-Being
PB - Springer
ER -