Computer Science
Auditory Feedback
69%
Technical Framework
46%
User-Centered Design
46%
Physical Model
46%
Use Case
46%
Feedback Information
34%
Individual Patient
34%
Wearable Systems
23%
Synthesis Engine
23%
Application Concept
23%
Software Architecture
23%
Hardware Sensor
23%
Benchmarking
23%
Quad-Core Processor
23%
User Acceptance
23%
Subsequent Iteration
23%
Participatory Design
23%
Assistive Technology
23%
Usability Score
23%
Technical Detail
23%
Related Application
23%
Application Domain
23%
Mobile App
23%
Control Parameter
23%
Generation Time
23%
Visual Impairment
23%
Classification Accuracy
23%
System Parameter
23%
Learning Effect
23%
Independent Component
23%
Monitoring Tool
23%
Starting Point
23%
Aesthetic Quality
23%
Monitoring Application
23%
Development Process
23%
Response Time
23%
Programming Environment
11%
Usability Evaluation
11%
Graphical Interface
11%
Physical Function
11%
Technology Generation
11%
Parameter Value
11%
Design Implementation
11%
Measurement System
11%
Feedback Mechanism
11%
Open Source
11%
Cartesian Coordinate
5%
Positional Information
5%
Arts and Humanities
Sonification
100%
Interactive
67%
Application
58%
Frame-work
46%
Realtime
46%
Esthetics
29%
Technical
23%
Sensorimotor Synchronization
23%
Scheme
23%
Spatial
23%
Tradition
23%
Empirical
23%
Effica-cy
23%
Pleasantness
23%
Warrants
23%
Real Life
23%
Timbre
14%
Conceptual metaphor
11%
Musical Agency
11%
Musical Engagement
11%
Non-Musicians
11%
Experimental
11%
Artificial
11%
Timing
11%
Musical Sophistication
11%
Subjective
11%
Musical training
11%
Reverberation
11%
Capabilities
11%
Or-ganics
11%
Temporal
11%
Majority
11%
Feelings
11%
Recorded music
7%
showcase
7%
Polyphonic
7%
Computer Music
7%
Sound
6%
Embodied music Cognition
5%
Image Schema
5%
Keyphrases
Movement Sonification
23%
Squat Training
23%
Auditory Guidance
23%
Auditory Biofeedback
23%
Interfaces for musical Expression
23%
Feedback Model
23%
Information Encoding
23%
Sit-to-stand Transfer
23%
Musical Sonification
23%
Phase Mapping
23%
Perceptual Comparison
23%
Ecological Movement
23%
Movement Representation
23%
Music Synthesizer
23%
Hemiplegic Gait
23%
Perceived Congruence
15%
Arousal Ratings
15%
Valence Ratings
15%
Musical Agency
11%
Cognitively Unimpaired
11%
Spatiotemporal Gait Parameters
11%
Software Construction
11%
Musical Engagement
11%
Quad Core Processors
11%
Organic Synthesis
11%
Gait Training Device
11%
Multi-type Data
11%
Automated Manipulation
11%
User-tailored
11%
Gait Asymmetry
11%
Ecological Feedback
11%
Movement Impairment
11%
Functional Flexibility
11%
Multidimensional Tasks
11%
Gait Parameters
11%
Cartesian Coordinate System
11%
Target Detecting
11%
Running Gait
11%
Hyperextension
11%
Rhythmic Cueing
7%
Static Task
7%
Inertial Data
7%
Tobii Eye Tracker
7%
Expressive Control
7%
Gaze Calibration
7%
Tracking Camera
7%
Perceptual Salience
7%
Neurologic music Therapy
7%
Systematic musicology
7%
Impairment Types
7%