Development of a Memory Training Game

Bidragets oversatte titel: Udvikling af hukommelse trænings spil

Kristoffer Jensen, Andrea Valente

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Abstract

This paper presents Megame [me-ga-me], a multiplatform game for working memory training and assessment. Megame uses letters and words to amuse, train and assess memory capacity. Based on memory research, the main parameters of the working memory have been identified and some improvement possibilities are presented. While it is not clear that the working memory in itself can be improved, other cognitive functions are identified that may be improved while playing Megame. Other uses of Megame include spelling and vocabulary training and learning modality assessment. Megame is written in Python using an agile and iterative approach, taking advantage from rapid prototyping and allowing for user-driven development.
Bidragets oversatte titelUdvikling af hukommelse trænings spil
OriginalsprogEngelsk
TitelTechnologies of Inclusive Well-Being : Serious Games, Alternative Realities, and Play Therapy
RedaktørerAnthomy Lewis Brooks, Sheryl Brahnam, Lakhmi C. Jain
Antal sider14
Vol/bind536
UdgivelsesstedHeidelberg
ForlagSpringer Publishing Company
Publikationsdato2014
Sider25-38
Kapitel3
ISBN (Trykt)978-3-642-45431-8
ISBN (Elektronisk)978-3-642-45432-5
DOI
StatusUdgivet - 2014
NavnStudies in Computational Intelligence
ISSN1860-949X

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