Differences in Human Audio Localization Performance between a HRTF- and a non-HRTF Audio System

Camilla Horne Larsen, David Skødt Lauritsen, Jacob Junker Larsen, Marc Pilgaard, Jacob Boesen Madsen

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

12 Citationer (Scopus)

Abstract

Spatial audio solutions have been around for a long time in real-time applications, but yielding spatial cues that more closely simulate real life accuracy has been a computational issue, and has often been solved by hardware solutions. This has long been a restriction, but now with more powerful computers this is becoming a lesser and lesser concern and software solutions are now applicable. Most current virtual environment applications do not take advantage of these im- plementations of accurate spatial cues, however. This paper compares a common implementation of spatial audio and a head-related transfer function (HRTF) system implemen- tation in a study in relation to precision, speed and navi- gational performance in localizing audio sources in a virtual environment. We found that a system using HRTFs is signif- icantly better at all three performance tasks than a system using panning.
OriginalsprogEngelsk
TitelProceedings of the 8th Audio Mostly Conference
Antal sider8
UdgivelsesstedPiteå, Sweden
ForlagAssociation for Computing Machinery
Publikationsdato2013
Artikelnummer5
ISBN (Elektronisk)978-1-4503-2659-9
DOI
StatusUdgivet - 2013
BegivenhedAudio Mostly: A Conference on Interaction with Sound - Interactive Institute Swedish ICT, Piteå, Sverige
Varighed: 18 sep. 201320 sep. 2013
Konferencens nummer: 8

Konference

KonferenceAudio Mostly
Nummer8
LokationInteractive Institute Swedish ICT
Land/OmrådeSverige
ByPiteå
Periode18/09/201320/09/2013

Fingeraftryk

Dyk ned i forskningsemnerne om 'Differences in Human Audio Localization Performance between a HRTF- and a non-HRTF Audio System'. Sammen danner de et unikt fingeraftryk.

Citationsformater