Personal profile

Research profile

My research field is on toxic behaviors and bystander reactions in online competitive multiplayer games, and is situated within micro-sociology, video-based analysis, and digital sociology. I explore how encounters with toxic behaviors are structured with a particular focus on bystander reactions. Furthermore, using field experiments I examine the potentials of pro-social bystander interventions in mitigating toxicity. 

Project period: November 2021 - October 2024. 

Main supervisor: Søren Ginnerup Kristiansen 

Secondary supervisor: Friedolin Merhout 

 

Research interest: 

  • Digitally Mediated Interactions
  • Online Cultures
  • Everyday Life and Deviance
  • Qualitative and Digital Methods 
  • Culture and Cognition 

 

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  • SDG 5 - Gender Equality
  • SDG 10 - Reduced Inequalities

Keywords

  • Sociology and Social Conditions
  • Esport
  • Online Gaming
  • Bystanders
  • Digital Methods
  • Qualitative Methods
  • Video Data
  • Social Interactions
  • Toxicity
  • Digital Field Experiments
  • Micro-sociology

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Collaborations from the last five years

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