Projects per year
Personal profile
Research profile
My research field is on toxic behaviors and bystander reactions in online competitive multiplayer games, and is situated within micro-sociology, video-based analysis, and digital sociology. I explore how encounters with toxic behaviors are structured with a particular focus on bystander reactions. Furthermore, using field experiments I examine the potentials of pro-social bystander interventions in mitigating toxicity.
Project period: November 2021 - October 2024.
Main supervisor: Søren Ginnerup Kristiansen
Secondary supervisor: Friedolin Merhout
Research interest:
- Digitally Mediated Interactions
- Online Cultures
- Everyday Life and Deviance
- Qualitative and Digital Methods
- Culture and Cognition
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Keywords
- Sociology and Social Conditions
- Esport
- Online Gaming
- Bystanders
- Digital Methods
- Qualitative Methods
- Video Data
- Social Interactions
- Toxicity
- Digital Field Experiments
- Micro-sociology
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Collaborations from the last five years
Projects
- 1 Active
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The Gut Feeling of Rational Acting: Differentiation in Cognitive Strategies Within Commercial and Recreational Sellers in Hybrid Digital Social Media Markets
Demant, J. J. & Nexø, L. A., 2024, (E-pub ahead of print) In: International Criminal Justice Review. p. 1-21 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
Open AccessFile -
Toxic Behaviours in Esport: A Review of Data-Collection Methods Applied in Studying Toxic In-Gaming Behaviours
Nexø, L. A., 4 Jan 2024, In: International Journal of Esports. 1, 1, 28 p., 127.Research output: Contribution to journal › Review article › peer-review
Open AccessFile -
Players Don’t Die, They Respawn: a Situational Analysis of Toxic Encounters Arising from Death Events in League of Legends
Nexø, L. A. & Kristiansen, S. G., Sept 2023, In: European Journal on Criminal Policy and Research. 29, 3, p. 457-476 20 p.Research output: Contribution to journal › Journal article › Research › peer-review
Open AccessFile1 Citation (Scopus)9 Downloads (Pure) -
The Lure and Limits of Smart Cars: Visual Analysis of Gender and Diversity in Car Branding
Christensen, H. R., Nexø, L. A., Pedersen, S. & Breengaard, M. H., 1 Jun 2022, In: Sustainability (Switzerland). 14, 11, 6906.Research output: Contribution to journal › Journal article › Research › peer-review
Open AccessFile2 Citations (Scopus)10 Downloads (Pure) -
Testing, filtering, and insinuating: Matching and attunement of emoji use patterns as non-verbal flirting in online dating
Nexø, L. A. & Strandell, J., Dec 2020, In: Poetics. 83, 101477.Research output: Contribution to journal › Journal article › Research › peer-review
13 Citations (Scopus)
Prizes
Activities
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Rutgers - The State University of New Jersey, New Brunswick
Louise Anker Nexø (Visiting researcher)
1 Sept 2023 → 31 Jan 2024Activity: Visiting another research institution
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Ekspertworkshop i Mary Fonden
Louise Anker Nexø (Participant)
28 Feb 2023Activity: Attending an event › Organisation or participation in workshops, courses, seminars, exhibitions or similar
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WEBINAR: ESPORTS AND EDUCATION - CHALLENGES AND POTENTIALS
Thorkild Hanghøj (Organizer) & Louise Anker Nexø (Organizer)
19 Jan 2023Activity: Attending an event › Organisation or participation in workshops, courses, seminars, exhibitions or similar
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Gamebox Festival
Louise Anker Nexø (Panel member)
22 Apr 2022 → 24 Apr 2022Activity: Talks and presentations › Talks and presentations in private or public companies
Press/Media
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3 råd fra esportskonsulent: Counter Strike hver tirsdag er ikke nok til at få unge fra værelset til foreningen
08/02/2023
1 Media contribution
Press/Media: Press / Media