Thorkild Hanghøj

Cand.mag. i moderne kultur og kulturformidling, PhD

  • A.C. Meyers Vænge 15, A, 3_sal

    2450 København SV

    Denmark

20042022

Research activity per year

If you made any changes in Pure these will be visible here soon.

Personal profile

Research profile

I conduct research on the interplay of games and learning - often by developing and experimenting the educational use of games. My research is grounded in dialogic perspectives on games and learning, which both relates to formal education as well as how children develop literacies through games outside school.   

Keywords

  • Communication and Informatics

Fingerprint

The fingerprint consists of automatically generated concepts related to the associated persons. It is updated automatically, when new content is added.
  • 1 Similar Profiles

Network

Dive into details by clicking on the dots.
  • Computerspil i dansk

    Hanghøj, T., Lassen, S. M. & Møller, L. D., 2021, Sæt skolen i spil: Brug af computerspil og gamification i undervisningen. Hanghøj, T., Kjellow, T. N., Melgaard, S., Møller, L. D., Henningsen, B. & Jensen, E. O. (eds.). Aalborg Universitetsforlag, p. 131-177

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Computerspil i matematik

    Jensen, E. O., Hanghøj, T. & Kjellow, T. N., 2021, Sæt skolen i spil: Brug af computerspil og gamification i undervisningen. Hanghøj, T., Kjellow, T. N., Møller, L. D., Henningsen, B. & E. O. J. (eds.). Aalborg Universitetsforlag, p. 179-221

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Computerspil i undervisningen

    Hanghøj, T., 2021, Sæt skolen i spil: Brug af computerspil og gamification i undervisningen. Hanghøj, T., Kjellow, T. N., Melgaard, S., Møller, L. D., Henningsen, B. & Jensen, E. O. (eds.). Aalborg Universitetsforlag, p. 37-79

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Computerspil som samarbejdsform

    Hanghøj, T. & Kjellow, T. N., 2021, Sæt skolen i spil: Brug af computerspil og gamification i undervisningen. Hanghøj, T., Kjellow, T. N., Melgaard, S., Møller, L. D., Henningsen, B. & Jensen, E. O. (eds.). Aalborg Universitetsforlag, p. 81-129

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Faglig gamification – differentiering, progression og feedback

    Kjellow, T. N., Hanghøj, T. & Henningsen, B., 2021, Sæt skolen i spil: Brug af computerspil og gamification i undervisningen. Hanghøj, T., Kjellow, T. N., Melgaard, S., Møller, L. D., Henningsen, B. & Jensen, E. O. (eds.). Aalborg Universitetsforlag, p. 267-295

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review