Thorkild Hanghøj

Cand.mag. i moderne kultur og kulturformidling

  • A.C. Meyers Vænge 15, A, 3_sal

    2450 København SV

    Denmark

20042022
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Personal profile

Keywords

  • Communication and Informatics

Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

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Projects 2007 2022

Research Output 2004 2019

Same Game, Different Impact: Diagnosing the Successes and Failures of One Game-Based Intervention Across Four Schools

Lieberoth, A., Hanghøj, T. & Misfeldt, M., 2019, Proceedings of the Connected Learning Summit 2018. Carnegie Mellon University ETC Press, p. 148-157

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Writing Game Journalism in School: Student Voices on Games and Game Culture

Hanghøj, T. & Nørgaard, J., 2019, Proceedings of the Connected Learning Summit 2018. p. 98-107

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

1 Citation (Scopus)

Can cooperative video games encourage social and motivational inclusion of at-risk students?

Hanghøj, T., Lieberoth, A. & Misfeldt, M., 1 Jul 2018, In : British Journal of Educational Technology. 49, 4, p. 775-799 25 p.

Research output: Contribution to journalJournal articleResearchpeer-review

computer game
inclusion
classroom
student
curriculum

Games, language and literacy in L1 and L2: A systematic review

Hanghøj, T., Kabel, K., Jensen, S. H., Jensen, M-P. M. & Beavis, C., 2018, (Unpublished).

Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearch

Games and Education: Designs in and for Learning

Arnseth, H. C. (ed.), Hanghøj, T. (ed.), Henriksen, T. D. (ed.), Misfeldt, M. (ed.), Ramberg, R. (ed.) & Selander, S. (ed.), 2018, Brill | Sense. (Gaming Ecologies and Pedagogies Series, Vol. 2).

Research output: Book/ReportAnthologyResearchpeer-review

Activities 2018 2019

  • 2 Organisation or participation in workshops, courses, or seminars

Spilbaseret læring i det 21. århundrede

Stine Ejsing-Duun (Organizer), Thorkild Hanghøj (Organizer)
27 Aug 2018

Activity: Attending an eventOrganisation or participation in workshops, courses, or seminars

Spil uden strøm II

Stine Ejsing-Duun (Organizer), Thorkild Hanghøj (Organizer), Heidi Hautopp (Organizer), Thomas Vigild (Organizer)
10 Jan 2019

Activity: Attending an eventOrganisation or participation in workshops, courses, or seminars

Press / Media

Computerspil på godt og ondt

Thorkild Hanghøj

27/04/2019

1 item of media coverage

Press/Media: Press / Media

E-sport kan skabe sammenhold og trivsel

Thorkild Hanghøj

03/01/2019

17 items of media coverage

Press/Media: Press / Media

Til fremtidens folkeskole

Thorkild Hanghøj

29/04/2018

1 item of media coverage

Press/Media: Press / Media