Projects per year
Abstract
Virtual reality has become a valuable tool for training and problem-solving, and creating animations in VR provides several advantages over traditional tools by increasing sense of presence within the scene. This paper presents an animation tool that allows novice animators to create multi-object animations using motion paths in VR. The proposed prototype is compared to the animation tool in an existing VR application. While previous studies have proposed VR animation tools, they are often targeted at experts or are missing key features such as animation with multiple objects. The comparative analysis evaluates the perceived usability and workload based on quantitative questionnaires as well as a qualitative interview. The results show the proposed tool to be superior in terms of perceived usability, however, we also found that having several motion paths could clutter the view and that future work is required in the visualization of these.
Original language | English |
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Title of host publication | Human-Computer Interaction – INTERACT 2023 - 19th IFIP TC13 International Conference, Proceedings |
Editors | José Abdelnour Nocera, Marta Kristín Lárusdóttir, Helen Petrie, Antonio Piccinno, Marco Winckler |
Number of pages | 5 |
Volume | 14145 |
Publisher | Springer |
Publication date | 26 Aug 2023 |
Pages | 363-367 |
ISBN (Print) | 978-3-031-42292-8 |
ISBN (Electronic) | 978-3-031-42293-5 |
DOIs | |
Publication status | Published - 26 Aug 2023 |
Event | 19th IFIP TC13 International Conference - York, United Kingdom Duration: 28 Aug 2023 → 1 Sept 2023 https://interact2023.org/ |
Conference
Conference | 19th IFIP TC13 International Conference |
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Country/Territory | United Kingdom |
City | York |
Period | 28/08/2023 → 01/09/2023 |
Internet address |
Series | Lecture Notes in Computer Science (LNCS) |
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Volume | 14145 |
ISSN | 0302-9743 |
Keywords
- Animation
- Multiple Objects
- Object Animation
- Virtual Reality
Fingerprint
Dive into the research topics of 'A Comparative Analysis of Multi-Object Animation with Motion Paths in Virtual Reality'. Together they form a unique fingerprint.Projects
- 1 Finished
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AAIVR: Animation Authoring for Industrial VR Applications: Integrating Deep Learning and Motion Paths
Gaarsdal, J. (PI), Madsen, C. B. (Supervisor) & Wolff, S. (Supervisor)
01/02/2021 → 31/01/2024
Project: Research
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Animation Authoring for Industrial VR Applications: Integrating Deep Learning and Motion Paths
Gaarsdal, J., 2024, Aalborg University Open Publishing. 180 p.Research output: PhD thesis
Open AccessFile57 Downloads (Pure) -
Evaluating Immersive Animation Authoring in an Industrial VR Training Context
Gaarsdal, J., Wolff, S. & Madsen, C. B., 2022, Proceedings - 2022 14th International Conference on Signal Processing Systems, ICSPS 2022. IEEE (Institute of Electrical and Electronics Engineers), p. 809-817 9 p.Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open AccessFile1 Citation (Scopus)54 Downloads (Pure) -
Immersive Animation Authoring in Industrial VR Applications
Gaarsdal, J., 15 Dec 2022, 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). IEEE (Institute of Electrical and Electronics Engineers), p. 935-937 3 p. (IEEE International Symposium on Mixed and Augmented Reality Adjunct).Research output: Contribution to book/anthology/report/conference proceeding › Conference abstract in proceeding › Research › peer-review