Cards for IoT

Kristina Maria Madsen (Developer), Mette Hjorth Rasmussen (Developer), Morten Lund (Developer)

Research output: Non-textual form2D/3D (psysical products)Research

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Abstract

Cards for IoT is a game tool for exploring Business Models configurations combined with IoT possibilities. The purpose of the game is to become acquainted with IoT and Business Model terminology and possibilities while hopefully developing useful ideas for a companies IoT adventures in the process.
Original languageEnglish
Publication date2020
Publication statusPublished - 2020

Keywords

  • business models
  • technology
  • Internet of Things (IoT)
  • game
  • Innovation
  • Gamification

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  • A Matrix for Gamifying Development Workshops

    Madsen, K. M. & Rasmussen, M. H., Feb 2021, Interactivity & Game Creation: 9th EAI International Conference, ArtsIT 2020. Brooks, A., Brooks, E. I. & Jonathan, D. (eds.). Aalborg, Denmark: Springer, Vol. 367. p. 180-197 18 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 367).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Open Access
    File
    88 Downloads (Pure)
  • Cards for IoT - a business model design and digital transformation game

    Madsen, K. M., Lund, M. & Rasmussen, M. H., 2021.

    Research output: Contribution to conference without publisher/journalConference abstract for conferenceResearchpeer-review

  • Resilient Business Design: Training a reflective business design mindset through design games

    Madsen, K. M. & Lund, M., 2021, European Academy of Design Conference 2021: Safe Harbours.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Open Access

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