Using a Graphics Turing Test to Evaluate the Effect of Frame Rate and Motion Blur on Telepresence of Animated Objects

Mathias Borg, Stine Schmieg Johansen, Kim Srirat Krog, Dennis Lundgaard Thomsen, Martin Kraus

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Abstract

A limited Graphics Turing Test is used to determine the frame rate that is required to achieve telepresence of an animated object. For low object velocities of 2.25 and 4.5 degrees of visual angle per second at 60 frames per second a rotating object with no added motion blur is able to pass the test. The results of the experiments confirm previous results in psychophysics and show that the Graphics Turing Test is a useful tool in computer graphics. Even with simulated motion blur, our Graphics Turing Test could not be passed with frame rates of 30 and 20 frames per second. Our results suggest that 60 frames per second (instead of 30 frames per second) should be considered the minimum frame rate to achieve object telepresence and that motion blur provides only limited benefits.
OriginalsprogEngelsk
TitelProceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications
RedaktørerSabine Coquillart, Carlos Andujar, Robert S. Laramee, Andreas Kerren, José Braz
Antal sider5
UdgivelsesstedPortugal
ForlagInstitute for Systems and Technologies of Information, Control and Communication
Publikationsdato2013
Sider283-287
ISBN (Trykt)978-989-8565-46-4
StatusUdgivet - 2013
Begivenhed8th International Conference on Computer Graphics Theory and Applications (Grapp 2013) - Barcelona, Spanien
Varighed: 21 feb. 201324 feb. 2013

Konference

Konference8th International Conference on Computer Graphics Theory and Applications (Grapp 2013)
Land/OmrådeSpanien
ByBarcelona
Periode21/02/201324/02/2013

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