Abstract
This paper summarizes our recent achievements in developing signal processing methods for model-based synthesis of plucked-string instruments. The methods discussed are applicable to a broad family of musical instruments, but this paper concentrates on a case study where we focus on the classical guitar. The real-time guitar synthesis engine is based on digital waveguide modeling and commuted waveguide synthesis. The paper provides an overview of our Lisp-based real-time synthesizer and how it is controlled. Furthermore, extended procedures to synthesize transients, pizzicati, and improved dynamics are presented.
Original language | English |
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Book series | Proceedings of the International Conference on Digital Audio Effects, DAFx |
ISSN | 2413-6700 |
Publication status | Published - 2000 |
Event | 2000 COST G-6 Conference on Digital Audio Effects, DAFx 2000 - Verona, Italy Duration: 7 Dec 2000 → 9 Dec 2000 |
Conference
Conference | 2000 COST G-6 Conference on Digital Audio Effects, DAFx 2000 |
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Country/Territory | Italy |
City | Verona |
Period | 07/12/2000 → 09/12/2000 |
Bibliographical note
Funding Information:This research has been conducted within the projects "Sounding Score-Modelling of Musical Instruments, Virtual Musical Instruments and their Control" and "Sound source models-analysis, synthesis, and coding" financed by the Academy of Finland. The work of V. Välimäki has been financed by a postdoctoral research grant from the Academy of Finland. The authors are grateful to Mr. Mika Kuuskankare who helped in the programming related to the ENP system.
Publisher Copyright:
© Proceedings of the International Conference on Digital Audio Effects, DAFx 2000.