Our Museum Game: A Collaborative Game for User-Centered Exhibition Design

Kristina Maria Madsen, Rameshnath Krishnasamy

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

2 Citations (Scopus)
161 Downloads (Pure)

Abstract

The 'Our Museum' board game (referred to as 'the game' throughout this paper) is a dialogical tool for museum professionals, researchers, exhibition designers and devel-opers. The game is designed and developed through a coordinated effort between mu-seum professionals and researchers. The work presented here will detail the conception of the game and establish parts of the theoretical background for the game design, offset by two iterations that are based on insights from two separate playtests. These insights have been reworked and implemented into the current version of the game. With the game, we aim to offer a tool-supported method to tackle user-centered chal-lenges in the exhibition space, by bringing different roles together and provide a me-dium to form a shared language as a part of the design process of creating exhibitions. The work here could be interesting to both practitioners as well as researchers working within the museum context and to an extent within the fields of games and gamification.
Original languageEnglish
Title of host publicationArtsIT 2019 : Interactivity & Game Creation
EditorsAnthony Brooks, Eva Irene Brooks
Number of pages9
PublisherSpringer
Publication dateJul 2020
Pages427-435
ISBN (Print)9783030532932
DOIs
Publication statusPublished - Jul 2020
Event8th EAI International Conference: ArtsIT, Interactivity & Game Creation - Aalborg University, Aalborg, Denmark
Duration: 6 Nov 20198 Nov 2019
Conference number: 8
http://artsit.org

Conference

Conference8th EAI International Conference: ArtsIT, Interactivity & Game Creation
Number8
LocationAalborg University
Country/TerritoryDenmark
CityAalborg
Period06/11/201908/11/2019
Internet address
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
ISSN1867-8211

Keywords

  • Design game
  • Game design
  • Gamification
  • Museums

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