Propping Up Virtual Reality With Haptic Proxies

Niels Christian Nilsson, Andre Zenner, Adalberto L. Simeone

Research output: Contribution to journalJournal articleResearchpeer-review

20 Citations (Scopus)
39 Downloads (Pure)

Abstract

Physical props serving as proxies for virtual objects (haptic proxies) offer a cheap, convenient, and compelling way of delivering a sense of touch in virtual reality (VR). To successfully use haptic proxies for VR, they have to be both similar to and colocated with their virtual counterparts. In this article, we introduce a taxonomy organizing techniques using haptic proxies for VR into eight categories based on when the techniques are deployed (offline or real-time), what reality is being manipulated (physical or virtual reality), and the purpose of the techniques (to affect object perception or the mapping between real and virtual objects). Finally, we discuss key advantages and limitations of the different categories of techniques
Original languageEnglish
Article number9535175
JournalI E E E Computer Graphics and Applications
Volume41
Issue number5
Pages (from-to)104-112
Number of pages9
ISSN0272-1716
DOIs
Publication statusPublished - 2021

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