Abstract
In this design case study, protocol and linkographic analysis are applied to a task of cooperative vocal sketching, proposed in the scope of educational research activities. The understanding of the cognitive behaviors involved in sound creation is aimed at setting the ground for the development of rigorous, designerly evaluation practices tailored to sound design, all the way to the final interactive product. Relevant qualitative and quantitative information about the creative process informs the assessment and possibly improvement of sound design methods.
Originalsprog | Engelsk |
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Titel | Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016 |
Vol/bind | 23-27-October-2016 |
Forlag | Association for Computing Machinery |
Publikationsdato | 23 okt. 2016 |
Artikelnummer | a83 |
ISBN (Elektronisk) | 9781450347631 |
DOI | |
Status | Udgivet - 23 okt. 2016 |
Begivenhed | 9th Nordic Conference on Human-Computer Interaction, NordiCHI 2016 - Gothenburg, Sverige Varighed: 23 okt. 2016 → 27 okt. 2016 |
Konference
Konference | 9th Nordic Conference on Human-Computer Interaction, NordiCHI 2016 |
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Land/Område | Sverige |
By | Gothenburg |
Periode | 23/10/2016 → 27/10/2016 |
Sponsor | Chalmers University of Technology, et al., IT University of Gothenburg, Tobii Pro, University of Gothenburg, Visage Technologies |