Ludic Educational Game Creation Tool: Teaching Schoolers Road Safety

Nikolaos Vidakis, Efthimios Syntychakis, Konstantinos Kalafatis, Eirini Christinaki, George Triantafyllidis

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

10 Citationer (Scopus)


This paper presents initial findings and ongoing work of the game creation tool, a core component of the IOLAOS(IOLAOS in ancient Greece was a divine hero famed for helping with some of Heracles’s labors.) platform, a general open authorable framework for educational and training games. The game creation tool features a web editor, where the game narrative can be manipulated, according to specific needs. Moreover, this tool is applied for creating an educational game according to a reference scenario namely teaching schoolers road safety. A ludic approach is used both in game creation and play. Helping children staying safe and preventing serious injury on the roads is crucial. In this context, this work presents an augmented version of the IOLAOS architecture including an enhanced game creation tool and a new multimodality module. In addition presents a case study for creating educational games for teaching road safety, by employing ludic interfaces for both the game creator and the game player, as well as ludic game design.
TitelUniversal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being : 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III
Antal sider12
ISBN (Trykt)978-3-319-20683-7
ISBN (Elektronisk)978-3-319-20684-4
StatusUdgivet - 2015
BegivenhedThe 17th International Conference on Human-Computer Interaction - Los Angeles, CA, USA
Varighed: 2 aug. 20157 aug. 2015
Konferencens nummer: 17


KonferenceThe 17th International Conference on Human-Computer Interaction
ByLos Angeles, CA
NavnLecture Notes in Computer Science

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