Abstract
Digital technologies in combination with creative activities have been in-troduced in schools as a strategy for learning and teaching activities offering scaffolding opportunities. In recent years digital game-based learning (DGBL) activities also has been tried out in schools. In this paper, we ex-amine how collaboration between school children is configured in problem solving activities whilst developing digital game designs. The study is based on a case of a creative workshop with school children (9-10 years of age) where game design activities were applied. Game design activities with the participating children, creative materials and technologies and chil-dren’s actions as well as interactions are analysed by using interaction analysis and parts of content analysis. The research questions concern the patterns, features, and challenges emerge among 9 to 10-year-old school children when collaboratively engaged in problem solving activities? The results of the study show that a sense of community emerged when the children worked on solving the problem of designing and producing a digi-tal game. Hence, when designing for mutuality, the design should allow for the participants’ experience acknowledging an affective awareness of a shared purpose.
Originalsprog | Engelsk |
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Titel | Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings |
Redaktører | Anthony Brooks, Eva Brooks |
Antal sider | 16 |
Forlag | Springer |
Publikationsdato | 1 mar. 2020 |
Sider | 683-698 |
ISBN (Trykt) | 978-3-030-53293-2 |
ISBN (Elektronisk) | 978-3-030-53294-9 |
DOI | |
Status | Udgivet - 1 mar. 2020 |
Begivenhed | 4th EAI International Conference on Design, Learning and Innovation, DLI 2019 - Aalborg University, Aalborg, Danmark Varighed: 6 nov. 2019 → 8 nov. 2019 Konferencens nummer: 4 http://designlearninginnovation.org/ |
Konference
Konference | 4th EAI International Conference on Design, Learning and Innovation, DLI 2019 |
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Nummer | 4 |
Lokation | Aalborg University |
Land/Område | Danmark |
By | Aalborg |
Periode | 06/11/2019 → 08/11/2019 |
Internetadresse |
Navn | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
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Vol/bind | 328 |
ISSN | 1867-8211 |